local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 166001060
L1_1 = {}
monsters = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 60003
L2_1.npc_id = 20523
L3_1 = {}
L3_1.x = 1084.172
L3_1.y = 961.486
L3_1.z = 674.013
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 256.871
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.area_id = 300
L1_1[1] = L2_1
npcs = L1_1
L1_1 = {}
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.config_id = 60002
L3_1.npc_id = 20523
L4_1 = {}
L4_1.x = 190.763
L4_1.y = 458.5
L4_1.z = 611.059
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 97.738
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.area_id = 300
L2_1[1] = L3_1
L1_1.npcs = L2_1
garbages = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L4_1 = {}
L5_1 = {}
L4_1.monsters = L5_1
L5_1 = {}
L4_1.gadgets = L5_1
L5_1 = {}
L4_1.regions = L5_1
L5_1 = {}
L4_1.triggers = L5_1
L4_1.rand_weight = 100
L5_1 = {}
L6_1 = {}
L5_1.monsters = L6_1
L6_1 = {}
L5_1.gadgets = L6_1
L6_1 = {}
L5_1.regions = L6_1
L6_1 = {}
L5_1.triggers = L6_1
L6_1 = {}
L7_1 = 60003
L6_1[1] = L7_1
L5_1.npcs = L6_1
L5_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
suites = L1_1
